I continued with my converter. So far it looks good. I can generate something TimelineFX doesn’t choke on. But I’m having troubles decyphering some details. Each attribute has a VALUE and a FRAME and the attribute itself can be repeated for keyframing. I like this, it’s simple and clean. But how do I interpret the FRAME value? If I am correct, FRAME normally runs from 0.0 to 1000.0. Unless the attribute is an _OVERTIME or an _VARIATIONOT “type” of attribute. Then it runs from 0.0 to 1.0?
What is the purpose of ANIMATION_PROPERTIES? (I am not going to use TimelineFX to generate framestrips.) Does, for example, the FRAMES property has an influence on the attributes?
Thanks a lot Peter!
This helps š
Keep up the good work!