Bullseye! I’ve tried it with a few effects and all appears to be working as expected. Thanks for your prompt response to this issue.
FYI… I’m using OS X 10.8.5 (Mountain Lion). I haven’t made the leap yet to Mavericks. Some of the issues I’ve heard about have me waiting for at least the next patch level. š
Regards,
James
Thanks for the update. TPTEditor->About now says 1.29.
Unfortunately I’m still seeing the color issue. I loaded the stock Explosions.eff file, selected Fireball1 and exported an animation. It shows-up as a blue fireball in the .png file(s). It doesn’t seem to matter whether I export it as a sprite sheet or individual images.
Let me know if you need more info.
Cheers,
James
Hi,
I’ve recently started using TimeLineFX and am finding it to be quite useful, filling a definite need for the game I currently have under development. Thanks for creating and maintaining this tool!
I have just noticed, however, that I am experiencing the “orange exports to blue” issue reported above. I get this issue when saving my animation as a sprite sheet. I’m using version 1.28. I downloaded the latest version for Mac from this site, which purports to 1.29 (with a possible fix for this issue). When I install it, however, TPTEditor->About tells me it’s still version 1.28.
Please advise.
Cheers,
James