ok thanks im pretty sure ive resolved my main issue where it was slowing down in android.Your explanation was very helpfull.As far as flash goes the error below is what i get or its always something similiar.im thinking its the minus sign but thats just off the top of my head.I do use the export as well.so far ive tested in html5 glfw android and flash and everything seems ok except for flash.I will check in ios over the next few days but i cant see there being any major probs there,in fact i would imagine that some of the more complex effects will run better.
TRANS FAILED: Invalid character in flash filename: fxlib/star-bonus2.png.
hi i saw you post in the monkey forum and was just wondering if you had any idea on how long a module would take to create as i would love to use this as any particle effects i create are very amateurish by comparison.I could and have used your sprite stips in my games but on some phones memory is limited and a module would be far better.Im still about 3 months of finishing a new game.I can totally respect your a busy person and probably have other commitments but any info would be welcome thanks.
ive managed to find my password and registered again and its working fine now.Still weird though
if your not sure where they are installed you could always search for them by typing explosions.eff .
eff is the extension on the library file
A newer free version is available here with 45 levels more aliens and upgradeable towers
http://www.gamecentaur.com/index.html
all the games on my site have used timelinefx to one degree or another
great thanks for the reply i will try it out as i want to include your module into some games. just one more thing would you know of any good tutorials or books. i know im being a cheeky but id be gratefull.
no i meant to create something like the coin turning but thanks for them tips