New update 11.08.09
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Home › Forums › TimelineFX Module › New update 11.08.09
Just a few minor things. The bounding boxes are the beginnings of adding collisions and other checks.
What’s new in the TimelineFX Module?
11.08.09
entity.mod
– Render method now only renders if avatar is not null and OKToRender is true
– Added OKToRender field so you can control wheter entities are actually rendered
– Add a few more getters and setters for various variables
– Added UpdateSpeed flag to tlEntity so you can override the updating of the entity speed and movement
– Added new variables for storing the bounding boxes of the entity
TimelineFX
– Added new method SetEffectParticleSize, which rolls SetSizeX and Y into one method
– Particle manager now sets oktorender to false for the particles it renders, see SetOKToRender in
entity.mod
tweener.mod
– GetTween() now returns tween like it’s supposed to!
– Added GetFps() Method for finding out the current FPS of the game/app using it
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