Emiter Request
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Hi there my friends!
As I am still developing games for iphone/ ipad ipod touch and other systems like Android, I am really using Timeline FX to make most of my particles….it´amazing and the potential is the best using UNITY as the development plataform!
But I am struggling to make a simple effect that even in most development sites the people don´t know how to make it!
They are only 2 effects:
1 – A wind breeze particle soft and with alpha in and alpha out always straight.
2 – And A curved breeze that starts going straight and finishes straight after a circle movement.
Like in zelda wind walker or the wind breeze movement FX in castlecrashers!!
Any help here has my eternal Thanks!
TimelineFX Rocks
Also I need to confirm this:
Can I make a reference using the tool on my Cast production after the game ends?
IT DESERVES to be Commented !! I LOVE this tool 😎
Glad you’re enjoying the software and of course you can make a reference 🙂
I think I know the kind of effect you’re after as I played windwaker myself, so I’ll have a go and see what I can come up with.
Thank you!
I am really looking foward to it! 😀
Using this tool with my colored sprites I can achieve effects beyond criativity!
I really LOVE this tool !
I´ll make a reference for SURE!!
Hello, is it something like this you’re trying to do?
http://www.rigzsoft.co.uk/files/emitters/wind.eff
You can maybe play around with some of the attributes to get nearer to what you want. Also the particle shape will make a difference too I think.
Thank you my friend and I really need to say that I will aply my animated sprites for even smooth animation!
Nice Job!!!
when I complete my game I´ll post here a like for a youtube video for sure!
😀
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