Effects + delta time
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Home › Forums › TimelineFX Module › Effects + delta time
Hi, 🙂
How I can use the particles effects inside a delta time game loop?
All the effects are working but at an insane velocity. 😕
Thanks
Sorry for the delay, yes you can get it working with delta timing, you just have to implement fixed rate timing alongside and it should work fine. So just put the fixed rate code into your main loop and call the particle update in there. I think I posted an example a while back on the blitz forum somewhere I’ll see if I can find it.
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