Re: Re: TimelineFX Editor 1.20 for Mac Emitter bug
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Vampyre
Thanks Peter 🙂
Yeap, I had already tried Vaders. It works perfectly without a single glitch at around 2000 fps (quite blowing seeing such a number :p)
I’m going to check now to see what library it uses and see if I can build you the same list as I already did 🙂 Keep you updated.
Edit :
I actually tried another pack, which sounded quite it could have been used : the ShootEmUp Effects.
Here is the result
working all right :
– Power Up 1
– Power Up 2
– ShieldHit (seems to work, but is kind of weird : just a green glow cropping and fading out quite fast
– Hit (very quick to say if it’s the normal way to see it. Seems like an orange glow)
– Bullet 4
– Laser 1, 2 and 3
– Smoke trail
– Fire and Smoke
– Burst of smoke
– Something Damaged and 2
– Charge up 1, 2 and 3
– Quick implode
– Bigger explosion 2
– The 3 deep space explosions
What’s not working
– Simple explosion 1, 2 and 3
– Bigger explosion 1
– Thusters 1, 2, 3, and simple thruster
– Bullet 1, 2, 3
– Shield with electric
– Shield
– Blast wave anim maker
I’m now going to check your link you gave me, and see what it does 🙂
About Vaders now. The game in itself works properly, as mentionned before. All the effects are in the game, so I’m not sure at all about a bad download there, as the effects are fine in the game. But with the effects loaded into the editor, here are the results :
Working :
– player bullet
– Vader bullet
– Vader bullet anim
– damage
– power up
– player bullet anim
– got power up
not working :
– simple explosion 1, 2 and player explosion
– background
– title
What’s weird, is that in the game, I’m having those effects (blue gradient background, shining effect behind the title, and all the explosion when I die, or when I shoot the enemies.). So definitely something with the editor, and only in some cases, and not with the libraries… Hope this help a little bit…
But I didn’t got it with italianjob you were refering to… :s