Home › Forums › TimelineFX Module › effect´s life time rewind › Re: Re: effect´s life time rewind
Do you mean is there a way to start playing an effect from a certain point into it’s simulation? If so then yes, you can use AddPreloadedEffect(). Example of use:
MyParticleManager.AddPreloadedEffect(MyEffect,30)
That will add MyEffect to the particle manager and start it 30 frames into the simulation. Hope that helps! 🙂