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Here’s an example that you might help: SwingBox
Basically, i set the handle of the box (on the particle tab) to the top middle. Set the starting angle to 90, then use spin and spin overtime.
To adjust the speed of the swing, concentrate on the lifetime and the spin graph. You can probably leave spin overtime alone. I set it up in the animation properties as well and the animation seems to loop ok. It’s not perfect and you might have to experiment but hopefully it gives you an idea, I’ve never tried an animation like this before!