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Hi, I think that you need to do 2 things. First on the TrailSource emitter you could decrease the life a little and increase the life variation. Then within that emitter on the Trail sub emitter, if you look at the Size graph, move the second node on the graph to 2 seconds to give it more time to play out. Currently the base size of that trail is getting smaller the longer the effect goes on for so that was why they were all ending at the same time but if you do the things above then that should help.
Hope that helps!