Home › Forums › TimelineFX Editor › Transparency on png export of animation › Re: Re: Transparency on png export of animation
Pete
I remember something from ages ago about GrabPixmap not working properly on certain hardware and the general consensus was that use of it should be avoided wherever possible. I remember because I rewrote a large portion of code for Magicville because of it. I ended up doing all my drawing directly to pixmaps rather than drawing everything to the backbuffer then using GrabPixmap.
I remember there being something about calling GrabPixmap twice would work around it (possibly?) but I can’t verify whether that actually works or not as it worked on my hardware anyway.