Home › Forums › TimelineFX Module › Simple Example of loading and using particle effect › Re: Re: Simple Example of loading and using particle effect
I’ll have to keep my eye out for that kind of thing in the future. š³
Is there a way to force the particle engine to start displaying the particles well into the simulation. For instance, I would like to load the scene with the candle already lit instead of waiting for the flame to actually be built. Could I just loop to update the particles for so many ticks to precalculate their positions?
Thanks.