Already a little over 2 months since the last release but finally I got this one out. This is quite a big release with a lot changing under the hood which meant a lot of refactoring and then a few headaches getting the mac version up to speed but I got there in the end. These are the main changes: API Re-factor which changes how you get sprites from TimelineFX to the GPU. This is a really positive change that I’m happy with. Before this change, in order to draw sprites that timeline fx produced you would basically have to Read more
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