I’ve been very busy with the latest releases that I didn’t have the time to update these blog posts but thought I should have a quick catch up so here’s a round up of the latest additions. Paths A big new feature is an emission type called paths (currently 3d only). This is where you can create a path that particles can spawn and travel along allowing for a great range of new effects and emitters to be created. This is a feature that is still under development as it’s not easy to create the interface that makes them Read more
15
Jul